Friday, April 01, 2005

The Neverland Incident, An Adventure in My Network

To entertain my little sister (to protect her identity, let’s call her Sprite), I occasionally take her on Adventures. I’ve decided to use my Make-believe network as a place to have these adventures. I have also created her own simulation as a gift. Sprite loves Peter Pan, so for her first simulation we have developed Neverland. Which is were our story begins.

The Neverland simulation isn’t particularly big. It is merely a small island inhabited by the Neverland characters, Peter Pan, Captain Hook, Tinkerbell, The Lost Boys and the rest of them. The program hade only three beings who know that they are simulations, Peter Pan, Tinkerbell and Captain Hook. By personality Peter Pan and Tinkerbell didn’t quite care, but it was an obvious mistake giving Captain Hook, whose personality is programmed to the megalomania one would expect from him, wanted more.

I was first informed of the problem when Ralph came and told me that Captain Hook had escaped from the Neverland Simulation and was terrorizing the coast of Renaissance Italy (I use the word terrorize lightly because Captain Hook’s personality was so ridiculously childish that no one could take him seriously). I was able to get a boat in the Renaissance simulation but it was overtaken by the Captain and I was taken prisoner.
Ralph, however was in the Real World and was able to contact Sprite and tell her of my capture. We were unable to unplug me from the network because Captain Hook had somehow captured me in the simulation network. The only way for Sprite and Ralph to save me was to save me from the inside of the network.

Sprite was smart enough to enlist the aid of Hook’s nemesis, Peter Pan. Sprite and Ralph made their way to the Lost Boy’s HQ. The easily enlisted the help of Peter Pan and the Lost Boys. The easily enlisted the help of Peter Pan, but they hade to teach Ralph to fly. (The Neverland program allows anyone under 13 to fly, everyone else has to learn), Ralph was soon able to learn to fly and they were off to the location of Captain Hook’s ship which hade left the Renaissance and was currently trying to sail down the Ankh in the Discworld simulation. (There is a joke their you just have to be familiar with the Discworld series by Terry Pratchett).

Sprite, Ralph, Peter, Tinkerbell and the Lost Boys were able to find Hook’s ship by the large crowd who hade gathered to see Captain Hook try to organize his gang. Ralph was able to distract the pirates while the Lost Boys made their move. However, It appeared that Captain Hook hade brought in some allies from the Dune simulation, and next thing our hero’s knew, Harkonenn agents came out and started taking the battle to the enemies side.

Ralph was able to drag Sprite out of the chaos, and Ralph tried to get to a place where he figured they would be safe, but Sprite got lost and ran into a native of Ankh-Morpork, an inept "Wizzard," named Rincewind, who hade decided it was high time that he leave Ankh-Morpork. Rincewind reluctantly joined Sprite and the Lost Boys. Ralph was captured and it became apparent to Sprite that she wasn’t just dealing with Pirates anymore.
Sprite, Peter, Tinkerbell, Rincewind and The Lost Boys all ended up in the nervous system of the network, which is also home to Callahan’s Place. Sprite was able to get the regulars at Callahan’s Bar to send them to Oz, and summon up some confused Atredis soldiers to assist them (The Atredis and the Harkonenn are two warring families in Frank Herbert’s Dune Series, they both hate each other’s guts) So Sprite and her allies were able to march onto Emerald City with the help of the E.C.R (Emerald City Resistance) lead by Scarecrow. Sprite was able to break me and Ralph out of the prison, but we were taken prisoner and brought before the new rulers of Oz.
In the final battle, Peter and Hook ended up in some exaggerated sword fight, while Ralph and the Atreides forces held back the Harkonenn’s and Pirates. At the final moment I was able to reboot the system and everything was set right. Oz is back in the capable hands of Ozma, Baron Vladimir Harkonenn is still plotting against the Atreides, Rincewind is back at the Unseen University craving potatoes and Captain Hook and Peter Pan are still locked in epic combat. The only people on the Network who still remember these events are the Callahan Regulars, Peter Pan and the Lost Boys.
This is the story of our first adventures on the Network. Hope you enjoyed it.

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